const rMath = {
    vectors: {
        v0: new Vector3(0, 0, 0),
        front: new Vector3(0, 0, -1),
        up: new Vector3(0, 1, 0),
        back: new Vector3(0, 0, 1),
        right: new Vector3(1, 0, 1),
        xoz: new Vector3(1, 0, 1),
        x0: new Vector2(1, 0),
    }
}
interface touchBox {
    z: [number, number],
    y: [number, number]
}
const touchTest2D = (a: touchBox, b: touchBox) => {

}
export default rMath